BATTLE MAGE SECRETS ✶ EQUALIZER

in voilk •  5 months ago

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    The ruleset for this week's challenge

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    • Equalizer - All unit start with the same health, based on the highest health on either team

    The ruleset that I managed to get

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    • Rulesets - FabFour & Equalizer
    • Mana Cap - 43
    • Active Elements - image.png image.png image.png image.png

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    Here's my starting lineup

    Summoner: Thaddius Brood

    • With this weeks challenge the specific summoner type doesn't matter so I went with Thaddius Brood because I had great team in mind
    • Also I think Thaddius Brood is super strong as he grants -1 magic damage and -1 hp to all of the enemy team
    1st Position: Harklaw

    • Harklaw was my main tank for this battle
    • Main reason I like Harklaw here a lot is his Shield ability
    • Shield - Reduced damage from melee and ranged attacks
    • Immunity - This Unit is immune to negative status effects
    2nd Position: Usut

    • Probably my favorite soulbound cards so far
    • All of the stats are super great in my opinion other than the speed which was 1
    • Flying - Has a 25% bonus chance of evading Melee or Ranged attacks from Units who do not have the flying ability
    • Bloodlust - Every time this Unit defeats an opponent, it gets +1 to all stats
    3rd Position: Sand Worm

    • When the mana cap is big enough I always like to play Sand Worm
    • For 9 mana you get 6 damage (with Sneak), 2 speed and 6 hp
    • Sneak - Targets the last unit on the enemy Team instead of the first unit
    4th Position: Octopider

    • Octopider was my backline tank for this battle
    • Also hes has some quite amazing stats being 3 ranged damage, 3 speed and 8 hp
    • Alongside the amazing stats is hes Demoralize ability which combined with Harklaw Shield may end in a situation where my Harklaw just simply can't take damage
    • Demoralize - Reduces the Melee attack of all enemy units by 1

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    Starting board

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    • The starting board seemed like a win to me because after all the summoner effects and monster abilities I definitely had much more damage
    • And also my Sand Worm was going to take down his only healer

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    Here's how the battle went

    1st, 2nd & 3rd Round

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    • First 2 rounds nothing happened because my enemies healer was healing all the damage my monsters were dealing
    • But in the 3rd Round my Sand Worm finally managed to take down the healer and I began to chip away his tank
    4th Round

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    • in the 4th Round I finally took down my enemies tank
    • And I also started to deal damage to his new backline magic monster
    5th Round

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    • In the 5th Round my Sand Worm managed to took down my enemies Captain's Ghost
    • Now it was just a one last monster between me and my victory
    6th Round

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    • It took me 1 turn to kill my enemies last standing monster
    • After his Sea Genie had fallen I took the victory
    • Battle Replay Link

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    Summary

    • This battle was definitely heavily one sided but still fun to watch
    • I believe the strategy to take away from this battle is the Shield and Demoralize ability combo
    • The combo also works with Void, Silence for magic and Shield, Headwinds for range
    • And also I got lucky with my summoner selection and my enemies team
    • If you also would like to hop on the Splinterlands train feel free to use my Referral

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    Thanks for reading and thanks for all the upvotes, reblogs, comments and follows. And till the next challenge, KEEP BATTLING!

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