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This is a real-time strategy (RTS) video game released in 2000, developed by Shiny Entertainment and published by Interplay Entertainment for Microsoft Windows and later for macOS and Mac OS Classic.
In ‘Sacrifice’, players assume the role of a wizard who is summoned to a fantasy world called ‘The World of the Gods’.
In this universe, the gods are at war and players must choose which deity they will serve.
Each god offers different powers and abilities, which influences the player's strategy throughout the game.
Available deities include the gods of war, nature, death and fire, each with their own set of creatures and spells.

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One of the game's standout features is its sacrificial system. Players can summon creatures and cast spells, but to do so, they must sacrifice units on the battlefield.
This element adds a unique layer of strategy, as players must decide when and how to sacrifice their units to maximise their effectiveness in combat. In addition, the game features a focus on resource management, where players must collect ‘mana’ to cast spells and summon creatures.
The narrative is rich and full of twists and turns, with a storyline that unfolds as the player progresses through quests. The story focuses on the struggle for power between the gods and the conflicts that arise between the followers of each deity.
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As the player makes decisions and completes quests, more details about the world and its characters are revealed, maintaining interest throughout the game.
Graphically, it is notable for its unique art style, which combines 3D elements with visual design reminiscent of fantasy illustrations.
The environments are varied and full of detail, which helps to create an immersive atmosphere. The soundtrack also contributes to the experience, with music that complements the action and narrative of the game.