[ES/EN] 👊Winning with 🔥"taunt", 💥"triage" and 🔥"stun" in "Heavy Hittlers"

in voilk •  2 months ago

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    Saludos a toda la comunidad de "Splinterlands", hoy uso un team "Life" y me enfrente a un team "Death", es una batalla de "mana 47" y sin los monstruos de "Fire" y "Drake".
    Greetings to the entire "Splinterlands" community, today I use a "Life" team and I face a team "Death" is a "47 mana" battle and without the "Fire" and "Drake" monsters.

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    Ruleset: "Heavy Hitters"

    Esta regla de batalla establece que todos los monstruos ganan la habilidad "Knock Out". Por lo tanto debemos incluir en nuestras filas un monstruo con la habilidad "Stun" para poder aprovechar esta regla de batalla. Hay un 50% de posibilidades para aturdir, pero si se consigue aturdir, todos nuestros monstruos serán capaces de infligir el doble de daño.
    This battle rule states that all monsters gain the "Knock Out" ability. Therefore we must include a monster with the "Stun" ability in our ranks to be able to take advantage of this battle rule. There is a 50% chance to stun, but if the stun is achieved, all our monsters will be able to deal double Of damage.

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    Uso un team "Life" con ataque mixto.

    Mi invocador es "Ilthain" que dota a mis monstruos con la habilidad "Return Fire", además les aumenta la velocidad en +1.
    Mi tanque es "Drybone Barbarian" de "nivel 2" y dorado, este posee "enrage", lo que le permite ganar poder y velocidad
    cada vez que reciba daño.
    En la segunda posición tengo a "Iziar" con "void" y "taunt", será muy resistente a los ataques mágicos y recibirá
    todos los ataques hasta morir.
    Mi tercer monstruo es "Spirit Hoarder" con "triage", se encargará de sanar a "Iziar".

    I use a "Life" team with mixed attack.

    My summoner is "Ilthain" who gives my monsters the ability "Return Fire", and also increases their speed by +1.
    My tank is "Drybone Barbarian" of "level 2" and gold, it has "enrage", which allows it to gain power and speed
    every time you take damage.
    In the second position I have "Iziar" with "void" and "taunt", he will be very resistant to magic attacks and will receive
    all attacks until death.
    My third monster is "Spirit Hoarder" with "triage", it will be in charge of healing "Iziar".


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    Ubico un "tank heal", un "stun" y un "blast" al final.

    Mi cuarto monstruo es "Venari Crystalsmith", cuya función será sanar a mi tanque.
    Después tengo a "Runeslinger" con "stun", lanzando dardos que aturdieron al tanque enemigo.
    Y mi último monstruo es "Prismologist" con ataque "ranged" y "blast", hará mucho daño al tanque enemigo y lastimará
    a su segunda unidad.

    I place a "tank heal", a "stun" and a "blast" at the end.

    My fourth monster is "Venari Crystalsmith", whose function will be to heal my tank.
    Then I have "Runeslinger" with "stun", throwing darts that stunned the enemy tank.
    And my last monster is "Prismologist" with "ranged" and "blast" attack, it will do a lot of damage to the enemy tank and hurt
    to your second unit.


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    Me enfrenté a un team "Death" con ataques "melee" y "ranged".

    Mi rival usa a "Thaddius Brood" de "nivel 2" que reducirá el ataque mágico y salud de mis monstruos en -1.
    Su tanque es "Cursed Windeku" de "nivel 2" y dorado, posee "thorns", por lo tanto hará 2 de daño cuando sea atacado
    por mi tanque.
    Su segundo monstruo es "Arachne Thug" con "reach", podrá atacar a mi tanque desde la segunda posición.
    Su tercer monstruo es "Night Ghoul" con "taunt", recibirá todos los daños hasta morir.
    Su cuarto monstruo es "Dhampir Stalker" de "nivel 2" y "gold", su ataque no fallará cuando llegue su turno.
    Después ha ubicado a "Lira the Dark", una legendaria con ataque "ranged", se encargará de atacar al más débil de mis
    monstruos y además posee "snare".
    Y su último monstruo es "Silent Sha-vi" de "nivel 3" y "gold", este atacará al último de mis monstruos.

    I faced a "Death" team with "melee" and "ranged" attacks.

    My opponent uses "Thaddius Brood" of "level 2" which will reduce the magic attack and health of my monsters by -1.
    His tank is "Cursed Windeku" of "level 2" and gold, he has "thorns", therefore he will do 2 damage when attacked
    for my tank.
    His second monster is "Arachne Thug" with "reach", he will be able to attack my tank from the second position.
    Your third monster is "Night Ghoul" with "taunt", it will take all damage until it dies.
    Your fourth monster is "Dhampir Stalker" of "level 2" and "gold", its attack will not miss when your turn comes.
    Then he has located "Lira the Dark", a legendary with a "ranged" attack, she will be in charge of attacking the weakest of my
    monsters and also has "snare".
    And his last monster is "Silent Sha-vi" of "level 3" and "gold", this will attack the last of my monsters.


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    Ronda 1

    "Iziar" ha recibido mucho daño, pero mi "Spirit Hoarder" lo está manteniendo a flote.
    Mientras tanto "Dhampir Stalker" está a punto de caer gracias al "Return Fire".

    Round 1

    "Iziar" has taken a lot of damage, but my "Spirit Hoarder" is keeping him afloat.
    Meanwhile "Dhampir Stalker" is about to fall thanks to "Return Fire".


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    Ronda 2

    "Drybone Barbarian" ha derribado a "Cursed Windeku", mientras que el "blast" de "Prismologist" fulmino a "Dhampir Stalker".
    También "Spirit Hoarder" líquido a "Night Ghoul".

    Round 2

    "Drybone Barbarian" has taken down "Cursed Windeku", while the "blast" of "Prismologist" struck down "Dhampir Stalker".
    Also "Spirit Hoarder" liquid to "Night Ghoul".


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    Ronda 3

    "Drybone Barbarian" se deshace de "Arachne Thug", "Lira" llega a la primera posición pero solo para morir.
    "Iziar" es liquidada por "Silent Sha-vi" y "Prismologist" abate a "Lira".
    Solo queda "Silent Sha-vi" en pie y en la última ronda caerá.

    Round 3

    "Drybone Barbarian" gets rid of "Arachne Thug", "Lira" reaches first position but only to die.
    "Iziar" is eliminated by "Silent Sha-vi" and "Prismologist" defeats "Lira".
    Only "Silent Sha-vi" is left standing and in the last round he will fall.


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    ¿Funciono mi estrategia? ¿Qué intentaré diferente la próxima vez?.

    Mi estrategia dio resultados, "Iziar" pudo contener los ataques del enemigo y fue sostenido por "Spirit Hoarder",
    "Runeslinger" fue muy útil al aturdir al tanque enemigo, esto me permitió acabar con ellos más rápido.
    También "Prismologist" estuvo increíble al lanzar sus flechas con "blast" y debilitar la línea de fondo enemiga.
    La próxima vez usaré un team "Death" con full ataque "ranged" y un monstruo con "stun".

    Strategy work? What will you try differently next time?

    My strategy paid off, "Iziar" was able to contain the enemy's attacks and was sustained by "Spirit Hoarder",
    "Runeslinger" was very useful in stunning the enemy tank, this allowed me to finish them off faster.
    Also "Prismologist" was incredible by launching his arrows with "blast" and weakening the enemy backline.
    Next time I'll use a "Death" team with full ranged attack and a monster with "stun".


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    Si aún no juegas "Splinterlands", puedes registrarte con mi enlace.
    If you don't play "Splinterlands" yet, you can sign up with my link.

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    La traducción se hizo con / The translation was done with:
    https://translate.google.com/?hl=es

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