Immortal Creed Launch Anniversary Event: December 8-22

in tcg •  4 months ago

    Immortal Creed Launch Anniversary Event: December 8-22

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    Greetings, Outsiders!

    This December marks the one year anniversary of the launch of Immortal Creed, and we'd like to celebrate by giving something extra to our players!

    Throughout Season 27, which runs from December 8 to December 22, you can earn additional Origins card packs for playing. That's right! Any player with a CREEDMARK can earn up to seven extra packs on top of the existing rewards for playing daily battles. During this season, for every 10 daily battles you win you'll receive a bonus Origins card pack. Up to 70 battles qualify for this bonus, for a total of 7 bonus packs.

    You don't have to win all 10 battles in one day. You can win 3 or 5 one day, 7 the next and so on. As long as you achieve 70 daily wins in total by the end of the season, you'll qualify for all 7 bonus packs. So no pressure if you miss a day or don’t complete all 10 battles daily.

    As an added bonus, any new player who earns a CREEDMARK by making their first Creedit purchase in the Shop during Season 27 will receive an extra 2 packs in addition to being eligible for the 7 bonus packs described above. That's a total of 9 extra packs for new players joining the world of Alara!

    And if all this wasn’t enough, we’re also adding prize payouts for the top 10 leaderboard positions for the event! This is a one time leaderboard position pack reward payout for Season 27. Here is the breakdown of the top 10 leaderboard positions and the payout for each:

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    This is the perfect time to use referral links to share this event on social media and take advantage of referral rewards. You can share pack openings, news about the one year anniversary event, or anything you'd like! Let’s bring some fresh challengers into the battlefield!

    All bonus packs will be airdropped into eligible players' accounts after the season ends.

    One Million Battles Incoming!

    With the one year anniversary approaching, we’re also closing in on Immortal Creed’s one millionth battle! Reaching this milestone during the launch anniversary event would be incredible! To make it extra exciting, we decided to raise the stakes and give some incentive to push for that 1,000,000 mark.

    To ensure that every player—no matter their rank or deck size—can benefit from the one million battles bonus, and to reward all players for their participation, we’re giving away these rewards if we hit one million battles played either before or during the launch anniversary event ending December 22:

    Event bonus packs for every 10 battles won will be doubled, increasing the maximum bonus from 7 to 14 packs!

    An extra 30,000 VALOR will be added to the season reward pool!

    Join us for this special event beginning December 8th, earn extra rewards, and help us reach 1,000,000 battles!

    Skirmish Game Mode Comes to Alara!

    Grab a friend and challenge them to a match with the new Skirmish game mode! Choose the rank, location, whether to allow use of any card in the game, and an optional card power cap to find out who has the superior strategy! Stay tuned for more updates on this new game mode by joining the Immortal Creed Discord Server.
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    What is Immortal Creed?

    Immortal Creed is an open class card battling game focused on progression, featuring daily and seasonal rewards, all built around a unique combat system.

    What is an Open Class Card Battler?

    An open class card battler is a trading card game (TCG) that, unlike traditional TCGs, has no restrictions on which cards can be played together. Want to mix magic and melee? Go ahead—give a mage a battle axe! Any card can be used by any hero type, with no class restrictions. Think your opponent will play ranged against you? Maybe, maybe not. They could be bluffing and come at you with full magic attacks or a mix of damage types.

    What is a progression focused reward system?

    The in-game rewards for daily participation are designed to help players achieve higher levels. Additionally, game rewards are tradable with other players or on marketplaces—unlike some games where rewards are account-bound and non-tradable.

    Our unique combat system allows players to tailor their battle strategies based on hero selection and location rulesets. Since players can equip their Immortals with any card in the game, without class restrictions, you can use off-class weapons and abilities to counter your opponent or boost your stats for an advantage in battle.

    The first edition Origins card packs are the heart of Immortal Creed. Each pack contains 5 cards, with one guaranteed to be at least rare or of higher rarity. Origins packs include both Immortal and Equipment cards. The Origins set features 60 types of cards: 10 Immortal cards and 50 Equipment cards. These form the foundation of the game, with more cards to come in future sets.

    Immortals are essential in the arenas of Alara! It takes a skilled hero to wield the finely crafted Equipment found in card packs. Each Immortal has unique combat specialties and modifiers that can be used strategically in the various locations in the game. These buffs and debuffs can mean the difference between victory and defeat, so choose wisely.

    Of course, Immortals can’t fight without an armory full of weapons to take down their opponents. Equipment cards vary in damage type, with some providing powerful buffs or inflicting debilitating debuffs on your foes. Increase your damage, boost your hit chance, poison your opponent, or enhance your defense—these are just some of the modifiers Equipment cards can provide during battle.

    Combine similar Immortal and Equipment cards to level up, improve stats, and unlock new abilities. In most TCGs, players end up with duplicate cards that often go unused. In Immortal Creed, duplicates are a welcome addition, allowing you to strengthen your deck by merging them into more powerful versions.

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    The Immortal Creed Team

    Everett Bell has 18 years of professional experience in financial technology and over 20 years of game development experience.

    Chris Reed has 16 years of illustrative and production arts experience and over 20 years of game development experience.

    Together Everett and Chris have developed and released 9 games for both PC and web, and have showcased their games at the Independent Games Festival, Game Developers Conference and E3.

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