Battle Mage Secrets: Thaddius Brood getting an Equal Opportunity

in splinterlands •  4 months ago

    BATTLE MAGE SECRETS EQUAL OPPORTUNITY

    This week, I'm sharing my game in Equal Opportunity ruleset using Thaddius Brood.

    EQUAL OPPORTUNITY weekly challenge

    You can check out this BATTLE MAGE SECRETS Weekly Challenge link if you also want to participate.


    Ruleset:
    Tis but Scratches
    Up to Eleven
    Equal Opportunity

    Mana Cap: 42
    Elements: Water,Earth,Death,Dragon

    Game Modifications


    This is a Tis But Scratches ruleset game so All units receive the Cripple ability at the start of the battle.

    Consider including units with the Immunity ability in your lineup.

    Tis But Scratches


    This is an Up To Eleven ruleset game so All units have the Amplify ability.

    Use Thorns, Return Fire, and Magic Reflect to ensure your opponent suffers.

    Up To Eleven


    This is an Equal Opportunity ruleset game so All Monsters have the Opportunity ability.
    Speed and HP is the trick here: higher speed will let you target enemy's low HP monster first, opening the way for your slower monsters to deal damage to higher HP enemy monsters. Keep lower HP monsters in front. Monsters who have two attack types should always be preferred.

    Equal Opportunity



    Let the battle begin!

    You may also watch battle here.


    Summoner: Thaddius Brood

    Abilities:
    All enemy monsters lose -1 magic damage
    All enemy monsters lose -1 health

    Thaddius Brood


    Pos 1 Monster: Harklaw

    Abilities:
    Shield - Reduced damage from Melee and Ranged attacks.
    Attack damage gets halved (rounded up), except attack 1 which deals 0 damage
    Reduces the Thorns damage to 1
    Cancel Redemption damage
    Immunity - This monster is immune to negative status effects
    Demoralize - Reduces the Melee attack of all enemy Monsters
    -1 to melee attack, it cannot be less than 1

    Harklaw


    Pos 2 Monster: Will-O-Wisp

    Abilities:
    Flying - Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability +25% chance of evading.
    Weaken - Reduces the Health of all enemy Monsters

    Will-O-Wisp


    Pos 3 Monster: Skok Duskblight

    Abilities:
    Weapons Training - Adjacent monsters gain half this Monster's attack if they have no attacks themselves
    Fury - This Monster does double damage to targets with the Taunt ability
    Resurrect - When a friendly Monster dies it is brought back to life with 1 Health. This ability can only trigger once per battle

    Skok Duskblight


    Pos 4 Monster: Riftwing

    Abilities:
    Flying - Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability +25% chance of evading.
    Scavenger - Gains 1 max health each time any monster dies
    Backfire - If an enemy misses this Monster with an attack, the attacker takes 2 damage
    Headwinds - Reduces the Ranged attack of all enemy Monsters.
    -1 to ranged attack, it cannot be less than 1

    Riftwing


    Pos 5 Monster: Venari Marksrat

    Abilities:
    Martyr - When this Monster dies, adjacent Monsters get +1 to all stats
    Snare - When attacking enemies with Flying, removes the Flying ability and cannot miss.

    Venari Marksrat


    Pos 6 Monster: Djinn Muirat

    Abilities:
    Void Armor - Magic attacks hit this Monster's armor before its Health
    Knock Out - Does double damage when attacking an enemy that is stunned
    Giant Killer - Does double damage against targets that cost 10 or more mana
    Magic Reflect - When hit with Magic damage, does reduced Magic damage back to the attacker
    Deals damage equivalent to the attacker's damage divided by 2, rounded up. The damage is reflected even if the attacker does not hit
    Forcefield - This Monster takes only 1 damage from attacks with power 5+

    Djinn Muirat


    Now that Rebellion edition is here, do you think there's a stronger line up in this Game Modification? Comment down below.

    You may also watch battle here.


    Hope you learned something from my game and how I came up with this lineup.
    What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.


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